Hedjet

Hedjet Traits

 * Ability Score Increase: Your Intelligence and Charisma score increases by 1.
 * Size: Medium.
 * Speed: 30 feet.
 * Age: Hedjet mature at the same rate as humans and have lifespans similar in length to theirs.
 * Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
 * Poison Immunity: You are immune to poison damage and the poisoned condition.
 * Deadly Decadent Court: You are proficient in the Deception skill.
 * Bite Attack: Your serpent fangs are a natural weapon that you can use to bite a target as an attack. Your attack roll uses your Dexterity modifier and your proficiency bonus. If you hit with it, you deal piercing damage equal to 1d4 + your Dexterity modifier.
 * Inject Venom: If you hit with your bite attack, you may choose to envenom it. In addition to the normal effect of the attack, the target of the attack must make a Constitution saving throw. The DC for this saving throw is equal to 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 poison damage on a failed save, and half as much on a successful one. Additionally, a creature that fails its saving throw is Poisoned for one hour. The poison damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you envenom a bite attack, you cannot envenom another until you complete a short or long rest.


 * Serpent Tail: You have a tail instead of legs and cannot benefit from boots or similar items. Stairs are treated as difficult terrain.
 * Languages: You can speak, read, and write Common and Serpentes.